Post by Reiko Akoga on Feb 22, 2012 17:40:39 GMT -5
Name: Reiko (Japanese people don’t have middle names) Akoga
Nickname: Akogare, which means longing. I like puns… shut up.
Age: 15| January, 1/14/1998
Gender: Female
Appearance: Her height isn’t out of the ordinary, though she’s reached her growth spurt a little early; she’s actually the average height for a Japanese woman. She has a relatively petite frame, especially in comparison to large numbers of occidental duelist, and her features are generally soft. The most notable exception is her sharp, prominent chin, which she is selfconscious of. Her eyes are are a chestnut color along with her hair, which is naturally straight. Bazzongas with a capital b. Her skin is clear for a teenager, but how well her teeth are cared for is a different story, which is why she doesn’t liked to show them while smiling. But the Japanese, like the British, don’t have kind of obsession about dental care that Americans have.
On to fashion, she’s got a very particular style. Even though sailorsuits are becoming rarer are rarer for school, and being replaced with Catholic school style uniforms, she loves them. “School uniforms are the new black”, and apparently so are flowers and lace. This seems to go for hair too, since she only seems to like tails, but we are talking anything from a simple back one to twin drills, which she is particularly fond of. And for her and makeup, less is more- not for the typical reasons, but because she has the habit of going overboard. With her being active and bubbleheaded as she is, her face will frequently be messed up the time she gets home without her noticing. You might imagine her disappointment at having to where a specific uniform so much of the time…
But the one accessory that she’s never without is her teru teru bozu charm, which is simply a white cloth covering a rubber for the head, a string tied to section a body, and a smiley face scribbled on it with sharpie. Looks sort of like a ghost.
Face Claim: None, it’s from an art blog called Studio Quebe.
Personality: One’s first impression of Reiko might be that she is bubbly, childish, airhead, and in some ways, they’d be right.
She is full of energy and upbeat, simply augmenting what is an emotional roller coaster governed by often bad intuition. Whistles while she works, especially if you replace “whistle” with chugging some sort of caffeinated beverage. And with all her energy can come a little burn out. She needs the feeling of being “centered” and daily me time, meditation that usually involves her lucky charm is a part of that. She is very irritable if someone interrupts it, and very low energy if she doesn’t get that time at all in a day. Then again, the later also applies to her when she hasn’t had her caffeine yet. She can’t exactly say she loves the world he lives in, but there is always something interesting, always another mystery. She’ll abandon something at the tip of a hat if something just doesn‘t “feel right“, if she can‘t feel like she‘s moving in a forward direction. Taken too far, her mind wanders a bit of everywhere. He hasn’t found any one thing or person that’s truly important to her yet, expect Sachiko, who’s ship has sailed, but optimistically believes that searching is just as important as actually having “it”.
In conversation, her sheer high pitch and speed of his speech would make it hard for anyone to hear him at all if she didn’t over compensate with volume, almost like a Chihuahua. To top it off, she still hasn’t been able to get rid of her Kansei regional accent. She’s a good listener, verbally and nonverbally, and will often quickly try to match who she‘s talking to. Other times she has the tendency to try just a little too hard to make people like her, and as a result will be insincere, saying only what she thinks the other person wants to here. Not to mention clingy. And when her judgment of people sometimes goes haywire, it really goes haywire; she’ll stubbornly stick with these judgments. She’s very trusting and starving for attention.
And all of that might mislead one into think that she is meek, something that isn’t helped by how normally disorganized she is. Pity on the souls that try to navigate her room or her schoolwork folders. And she isn’t anything special in school either; she’s frequently late for classes. But give her the right motivation, and all her boundless, albeit partially artificially enhanced, energy is focused productively. It’s rather obvious when she enters this mode, as because the first thing that usually happens after the light bulb comes on is to do what is commonly known as the noblewoman’s laugh, you know the maniacal and annoying “Oooh! Ho! Ho! Ho!” with the palm of one’s hand pressed against the chin. In other words, she becomes a schemer, ready to take charge. With her imagination, her plans are usually too big for her to carry out by herself. This, of course, includes dueling.
And this is two sided. One on hand, but on the other hand, she’s beginning to become a bit of a gambler and conwoman, partially because of the crowd she’s currently hanging around with. She won’t admit to growing a little greedy, but her waster is just active as the a; a shopaholic, she’ll blow through cash on things she doesn’t need. But on the other hand, she’s the kind that is more than eager to help others with her schemes, whether you like it now. And while this usually isn’t as much of desire or care for that person as it is wanting the satisfaction being able to tell herself she did right, even when her greed is her goal, she’ll at least try not to involve someone too much in her schemes if can’t think of a way that they can benefit from her success, the ends justifying the deception
But lastly, like anyone else, she has her secrets. Obviously, there are her shady dealing’s with her school’s delinquents, but after the incident with Sachiko and her boyfriend she’s also come to terms with being gay. And although this partially just from being a teenager, with no actual romances under belt along with reading a lot of in girl’s love manga, she has very idealistic, unrealistic expectations of romance. And it’s not entirely uncommon of her to daydream of (obviously) warped version of her females friends in relationships (this will be a gag); it is something she is embarrassed about.
History: A Prologue or: How I Learned to Stop Worrying and Love Children’s Card Games
Like many born in the 70’s, Reiko’s mother, Yasu, was abandoned in a coin locker as a baby. She was rescued and adopted by a caring family, but has known to have constant health problems. Despite the setbacks she’s made a name for herself as a professional in the Women’s Go League, her husband a simple salary man.
Because of all this, Reiko’s parents were determined to make her succeed from an early age. When Reiko wasn’t studying, she was being taught Go, and ancient but constantly evolving board game. Occasionally, Yasu would take her daughter to see Takarazuka plays with her as a reward for hard work. And while Reiko did grow to love the shows, they weren’t the real reason such outings were a reward; they were a meeting place. It was at these shows that Reiko met an girl named Sachiko. To put it simply, Sachiko was like a cool big sis. Just before a big exams, Reiko became completely zonked- the only thing that helped her pass was Sachiko visiting to encourage her to carry on, making a special charm as a reminder, a weather charm called a teru teru bozu. A charm that became part of Reiko’s daily rituals. They consist of what is basically a pseudo-nurseyrhyme about the charm:
"Teru teru bozu, teru bozu
Do make tomorrow a sunny day
Like the sky in a dream sometime
If it's sunny I'll give you a golden bell
Teru teru bozu, teru bozu
Do make tomorrow a sunny day
If you make my wish come true
We'll drink lots of sweet rice wine
Teru-teru-bozu, teru bozu
Do make tomorrow a sunny day
But if the clouds are crying
Then I shall snip off your head!"
Okay, It probably wasn’t exactly the best charm or chant, as Reiko only passed by the skin of her teeth. And thus, she couldn‘t get into the academy that was part of the plan, instead going to a normal middle school. Yasu went into overdrive as an education mama in attempt to compensate this. But Reiko was disappointed for a different reason: a transfer in her father’s job meant she had to go to different school than Sachiko.
With her mother’s strict schedule, and thus no Sachiko, for Reiko’s first year of middle school, she became very introverted. The only real fun she had was occasionally playing with the old men at one of the Go salons, which she encouraged, and was a good excuse to get out of the house. It was here that she as approached by a member of the middle school Go club, Tadashi, the vice president. The daughter of a pro was certainly welcome, but he was also impressed by her own skill. And it was in this club that she became somewhat popular. She was definitely one of the better players alright, but the many of the kids just wanted to get close to her mother, with the exception of Tadashi. These friends were nothing like Sachiko was, but she just got used to it, taking what she could get. She's given into a few, trying to schedule them teaching games with her mother, but she eventually grew very fond of teaching the new members herself, and many of these new recruits became genuine friends. The club is also where her nickname started, as a joke after a particular stunning defeat by Tadashi.
As Reiko continued to be part of the Go club, Yasu became, for once, hopeful in her daughter, loosening her reigns a bit. And so, Reiko became insistent on trying to rekindle her friendship with Sachiko. They’d both changed a lot, but tried to anyway. Sachiko now seemed to have her own problems, and thus couldn’t exactly be the Obiwan she used to be for Reiko. Moreover, she had to balance her time between her new boyfriend and Reiko. Even though she thought the guy was nice, Reiko grew to really, really hate him really, really fast… really; she couldn’t even explain why. Once things got heated, they all knew it was best for the friends to just cut ties. This only made Reiko fight harder in one of the Amateur Go tournaments the next day, and even though she lost, there was quiet the surprising development: Tadashi asked her out. He was her best friend, and he was on his darn knees: it was embarrassing. But she said yes, and after a few weeks, she was showing him of to Sachiko, blatantly trying to make her jealous; it didn't work and even Tadashi said Reiko was acting like a jerk.
The bridge to Sachiko burned to ashes, things with Tadashi became a little awkward. Reiko didn't know- no, scratch that. She didn't want admit, why she didn't really like him, made worse because of how infatuated he was with her. Nonetheless, most of their dates somehow or another ended u with them going to the Go Salon, so she did rather enjoy them. On one in particular, Tadashi was deeply concentrated in a game with one of the stronger of the regular name Hajime. She was just as eager to play him as Tadashi was, and found herself getting bored as their game dragged on.
Eventually, Reiko reached to read a manga that Tadashi brought with him and laid down. She had no clue what it was at first, and it was pretty likely nobody else knew other than Tadashi. She found herself blushing only a few pages, and put it away before anyone could see her. It wasn’t long before she paid a few boys to buy the entire series for her and keep their mouths shut about- it surely wasn’t something she wanted everyone and their mother know about her reading.
Cocky with whatever twisted pride a guy fresh out of highschool could get from after beating a middleschool kid, Hajime thought he could beat Reiko too, whispering to her that he’d give her 6,000 yen if she could beat him. She couldn’t refuse that kind of money, and won. This became regular series of bets between the two, and most of the time, she came out on top.
It wasn’t long until some of the middleschool’s delinquents figured out what she was going and got real interested, and she became a member of the pack in no time. Together, Reiko and the delinquents have started to use the Go club as the subject of their own mini underground gambling ring. And in return, she makes sure that a portion of the profits from this and some of the other activities of her new delinquent friends, such as bootlegging, to help fund the Go club. Only a few select member members knew what is going on, and luckily, one of them is Tadashi, and a few of the delinquents have joined the go club, making it less conspicuous to deal with them.
Soon, her time at the middle school ended, and the gambling rink came to an end, not knowing what to do. Walking thought he shopping district, she two attractive young women playing Duel Monsters in front of a game store as a way to draw in customers. It worked, and she soon learned how children’s card games were apparently even more in the realm of serious business than Go, especially in profit. Already accustomed to complex gaming though go, she has picked up the game very quickly. After much discussion, Yasu began not to see much of a difference, in the grand scheme of things, between Go and Duel Monsters, and was behind Reiko after she brought the idea of enrolling in Duel Academy. Tadashi wants to make the long distance relationship work, and had to be talked out of trying to join the academy himself just to be with Reiko. Regardless, she sees that as bonus to be able to have an excuse for ending the “relationship”, only a bonus.
Status: Student
House: (This will be filled in by a mod at the point of approval.)
Nickname: Akogare, which means longing. I like puns… shut up.
Age: 15| January, 1/14/1998
Gender: Female
Appearance: Her height isn’t out of the ordinary, though she’s reached her growth spurt a little early; she’s actually the average height for a Japanese woman. She has a relatively petite frame, especially in comparison to large numbers of occidental duelist, and her features are generally soft. The most notable exception is her sharp, prominent chin, which she is selfconscious of. Her eyes are are a chestnut color along with her hair, which is naturally straight. Bazzongas with a capital b. Her skin is clear for a teenager, but how well her teeth are cared for is a different story, which is why she doesn’t liked to show them while smiling. But the Japanese, like the British, don’t have kind of obsession about dental care that Americans have.
On to fashion, she’s got a very particular style. Even though sailorsuits are becoming rarer are rarer for school, and being replaced with Catholic school style uniforms, she loves them. “School uniforms are the new black”, and apparently so are flowers and lace. This seems to go for hair too, since she only seems to like tails, but we are talking anything from a simple back one to twin drills, which she is particularly fond of. And for her and makeup, less is more- not for the typical reasons, but because she has the habit of going overboard. With her being active and bubbleheaded as she is, her face will frequently be messed up the time she gets home without her noticing. You might imagine her disappointment at having to where a specific uniform so much of the time…
But the one accessory that she’s never without is her teru teru bozu charm, which is simply a white cloth covering a rubber for the head, a string tied to section a body, and a smiley face scribbled on it with sharpie. Looks sort of like a ghost.
Face Claim: None, it’s from an art blog called Studio Quebe.
Personality: One’s first impression of Reiko might be that she is bubbly, childish, airhead, and in some ways, they’d be right.
She is full of energy and upbeat, simply augmenting what is an emotional roller coaster governed by often bad intuition. Whistles while she works, especially if you replace “whistle” with chugging some sort of caffeinated beverage. And with all her energy can come a little burn out. She needs the feeling of being “centered” and daily me time, meditation that usually involves her lucky charm is a part of that. She is very irritable if someone interrupts it, and very low energy if she doesn’t get that time at all in a day. Then again, the later also applies to her when she hasn’t had her caffeine yet. She can’t exactly say she loves the world he lives in, but there is always something interesting, always another mystery. She’ll abandon something at the tip of a hat if something just doesn‘t “feel right“, if she can‘t feel like she‘s moving in a forward direction. Taken too far, her mind wanders a bit of everywhere. He hasn’t found any one thing or person that’s truly important to her yet, expect Sachiko, who’s ship has sailed, but optimistically believes that searching is just as important as actually having “it”.
In conversation, her sheer high pitch and speed of his speech would make it hard for anyone to hear him at all if she didn’t over compensate with volume, almost like a Chihuahua. To top it off, she still hasn’t been able to get rid of her Kansei regional accent. She’s a good listener, verbally and nonverbally, and will often quickly try to match who she‘s talking to. Other times she has the tendency to try just a little too hard to make people like her, and as a result will be insincere, saying only what she thinks the other person wants to here. Not to mention clingy. And when her judgment of people sometimes goes haywire, it really goes haywire; she’ll stubbornly stick with these judgments. She’s very trusting and starving for attention.
And all of that might mislead one into think that she is meek, something that isn’t helped by how normally disorganized she is. Pity on the souls that try to navigate her room or her schoolwork folders. And she isn’t anything special in school either; she’s frequently late for classes. But give her the right motivation, and all her boundless, albeit partially artificially enhanced, energy is focused productively. It’s rather obvious when she enters this mode, as because the first thing that usually happens after the light bulb comes on is to do what is commonly known as the noblewoman’s laugh, you know the maniacal and annoying “Oooh! Ho! Ho! Ho!” with the palm of one’s hand pressed against the chin. In other words, she becomes a schemer, ready to take charge. With her imagination, her plans are usually too big for her to carry out by herself. This, of course, includes dueling.
And this is two sided. One on hand, but on the other hand, she’s beginning to become a bit of a gambler and conwoman, partially because of the crowd she’s currently hanging around with. She won’t admit to growing a little greedy, but her waster is just active as the a; a shopaholic, she’ll blow through cash on things she doesn’t need. But on the other hand, she’s the kind that is more than eager to help others with her schemes, whether you like it now. And while this usually isn’t as much of desire or care for that person as it is wanting the satisfaction being able to tell herself she did right, even when her greed is her goal, she’ll at least try not to involve someone too much in her schemes if can’t think of a way that they can benefit from her success, the ends justifying the deception
But lastly, like anyone else, she has her secrets. Obviously, there are her shady dealing’s with her school’s delinquents, but after the incident with Sachiko and her boyfriend she’s also come to terms with being gay. And although this partially just from being a teenager, with no actual romances under belt along with reading a lot of in girl’s love manga, she has very idealistic, unrealistic expectations of romance. And it’s not entirely uncommon of her to daydream of (obviously) warped version of her females friends in relationships (this will be a gag); it is something she is embarrassed about.
History: A Prologue or: How I Learned to Stop Worrying and Love Children’s Card Games
Like many born in the 70’s, Reiko’s mother, Yasu, was abandoned in a coin locker as a baby. She was rescued and adopted by a caring family, but has known to have constant health problems. Despite the setbacks she’s made a name for herself as a professional in the Women’s Go League, her husband a simple salary man.
Because of all this, Reiko’s parents were determined to make her succeed from an early age. When Reiko wasn’t studying, she was being taught Go, and ancient but constantly evolving board game. Occasionally, Yasu would take her daughter to see Takarazuka plays with her as a reward for hard work. And while Reiko did grow to love the shows, they weren’t the real reason such outings were a reward; they were a meeting place. It was at these shows that Reiko met an girl named Sachiko. To put it simply, Sachiko was like a cool big sis. Just before a big exams, Reiko became completely zonked- the only thing that helped her pass was Sachiko visiting to encourage her to carry on, making a special charm as a reminder, a weather charm called a teru teru bozu. A charm that became part of Reiko’s daily rituals. They consist of what is basically a pseudo-nurseyrhyme about the charm:
"Teru teru bozu, teru bozu
Do make tomorrow a sunny day
Like the sky in a dream sometime
If it's sunny I'll give you a golden bell
Teru teru bozu, teru bozu
Do make tomorrow a sunny day
If you make my wish come true
We'll drink lots of sweet rice wine
Teru-teru-bozu, teru bozu
Do make tomorrow a sunny day
But if the clouds are crying
Then I shall snip off your head!"
Okay, It probably wasn’t exactly the best charm or chant, as Reiko only passed by the skin of her teeth. And thus, she couldn‘t get into the academy that was part of the plan, instead going to a normal middle school. Yasu went into overdrive as an education mama in attempt to compensate this. But Reiko was disappointed for a different reason: a transfer in her father’s job meant she had to go to different school than Sachiko.
With her mother’s strict schedule, and thus no Sachiko, for Reiko’s first year of middle school, she became very introverted. The only real fun she had was occasionally playing with the old men at one of the Go salons, which she encouraged, and was a good excuse to get out of the house. It was here that she as approached by a member of the middle school Go club, Tadashi, the vice president. The daughter of a pro was certainly welcome, but he was also impressed by her own skill. And it was in this club that she became somewhat popular. She was definitely one of the better players alright, but the many of the kids just wanted to get close to her mother, with the exception of Tadashi. These friends were nothing like Sachiko was, but she just got used to it, taking what she could get. She's given into a few, trying to schedule them teaching games with her mother, but she eventually grew very fond of teaching the new members herself, and many of these new recruits became genuine friends. The club is also where her nickname started, as a joke after a particular stunning defeat by Tadashi.
As Reiko continued to be part of the Go club, Yasu became, for once, hopeful in her daughter, loosening her reigns a bit. And so, Reiko became insistent on trying to rekindle her friendship with Sachiko. They’d both changed a lot, but tried to anyway. Sachiko now seemed to have her own problems, and thus couldn’t exactly be the Obiwan she used to be for Reiko. Moreover, she had to balance her time between her new boyfriend and Reiko. Even though she thought the guy was nice, Reiko grew to really, really hate him really, really fast… really; she couldn’t even explain why. Once things got heated, they all knew it was best for the friends to just cut ties. This only made Reiko fight harder in one of the Amateur Go tournaments the next day, and even though she lost, there was quiet the surprising development: Tadashi asked her out. He was her best friend, and he was on his darn knees: it was embarrassing. But she said yes, and after a few weeks, she was showing him of to Sachiko, blatantly trying to make her jealous; it didn't work and even Tadashi said Reiko was acting like a jerk.
The bridge to Sachiko burned to ashes, things with Tadashi became a little awkward. Reiko didn't know- no, scratch that. She didn't want admit, why she didn't really like him, made worse because of how infatuated he was with her. Nonetheless, most of their dates somehow or another ended u with them going to the Go Salon, so she did rather enjoy them. On one in particular, Tadashi was deeply concentrated in a game with one of the stronger of the regular name Hajime. She was just as eager to play him as Tadashi was, and found herself getting bored as their game dragged on.
Eventually, Reiko reached to read a manga that Tadashi brought with him and laid down. She had no clue what it was at first, and it was pretty likely nobody else knew other than Tadashi. She found herself blushing only a few pages, and put it away before anyone could see her. It wasn’t long before she paid a few boys to buy the entire series for her and keep their mouths shut about- it surely wasn’t something she wanted everyone and their mother know about her reading.
Cocky with whatever twisted pride a guy fresh out of highschool could get from after beating a middleschool kid, Hajime thought he could beat Reiko too, whispering to her that he’d give her 6,000 yen if she could beat him. She couldn’t refuse that kind of money, and won. This became regular series of bets between the two, and most of the time, she came out on top.
It wasn’t long until some of the middleschool’s delinquents figured out what she was going and got real interested, and she became a member of the pack in no time. Together, Reiko and the delinquents have started to use the Go club as the subject of their own mini underground gambling ring. And in return, she makes sure that a portion of the profits from this and some of the other activities of her new delinquent friends, such as bootlegging, to help fund the Go club. Only a few select member members knew what is going on, and luckily, one of them is Tadashi, and a few of the delinquents have joined the go club, making it less conspicuous to deal with them.
Soon, her time at the middle school ended, and the gambling rink came to an end, not knowing what to do. Walking thought he shopping district, she two attractive young women playing Duel Monsters in front of a game store as a way to draw in customers. It worked, and she soon learned how children’s card games were apparently even more in the realm of serious business than Go, especially in profit. Already accustomed to complex gaming though go, she has picked up the game very quickly. After much discussion, Yasu began not to see much of a difference, in the grand scheme of things, between Go and Duel Monsters, and was behind Reiko after she brought the idea of enrolling in Duel Academy. Tadashi wants to make the long distance relationship work, and had to be talked out of trying to join the academy himself just to be with Reiko. Regardless, she sees that as bonus to be able to have an excuse for ending the “relationship”, only a bonus.
Status: Student
House: (This will be filled in by a mod at the point of approval.)